Welcome to the Game Cloud

Game Cloud Continental have released a demo of our game cloud.

GCC Pro is the flagman in our product line so we have decided to give the developers the opportunity to try it out.

You can run either yours or our demo game and check out the performance of the game cloud running a game live. You will also experience the basic functionality of our Control Panel which is the main tool needed for managing your game.

We have prepared a game cloud with a stunning performance and scalability. Based on our test results GCC Pro is able to support 2000+ players on a single game map, allowing us to serve thousands of games and millions of players.

We will give the developers the tools and technology to create stunning Unity based 3D games and bring masses of players. Our mission is to cut the expenses and difficulties for game development and hosting, so that anyone can make a 3D game for any platform.

GCC packages per game title

  • 30 CCU

    FREE
    • 30 Concurrent Users
    • 500MB Database Space
    • Cloud Authoritative Hosting
    • 500 msg/sec
    • Over-usage NOT included
    • Forum support
  • 100 CCU

    $ 89.00 once
    • 100 Concurrent Users
    • 1GB Database Space
    • Cloud Authoritative Hosting
    • Unlimited msg/sec
    • Over-usage NOT included
    • 24/7 email support
  • 500 CCU

    $ 79.00 monthly
    • 500 Concurrent Users
    • 2GB Database Space
    • Cloud Authoritative Hosting
    • Unlimited msg/sec
    • Over-usage included
    • 24/7 email support
  • 1000 CCU

    $ 149.00 monthly
    • 1000 Concurrent Users
    • 3GB Database Space
    • Cloud Authoritative Hosting
    • Unlimited msg/sec
    • Over-usage included
    • 24/7 email support
  • 5000+ CCU

    $ 169.00 monthly
    • for every 1K CCU above 5000
    • Ask us for DB space
    • Ask us for special service
    • Unlimited msg/sec
    • Over-usage included
    • 24/7 support

Concurrent Users (CCU)

The number of users that are allowed to connect simultaneously to your game defines the CCU count.

Database Space

The amount of Database Storage that your application is allowed to use on server side.

Cloud Authoritative Hosting

Your Server Side Game Logic will run simultaneously with other games on our cloud.

Unlimited messages/second

Suitable for heavy network load games.

Over-usage

Your game can exceed CCU limit and upgrade later, so your users won't lose service. Games that exceed limits for more than 72 hours will be limited to current package's CCU.

Good for realtime multiplayer

Shooters, Racers, MMORPGs require a huge amount of networking traffic and a reliable, scalable service.

More Questions?

Need more CCU? Dedicated Cloud? More DB Space? Something else? -Send your questions and we will get back to you. Ask now!

  • 30 CCU

    FREE
    • 30 Concurrent Users
    • 500MB Database Space
    • Cloud Authoritative Hosting
    • 100 msg/sec per scene
    • Over-usage NOT included
    • Forum support
  • 100 CCU

    $ 50.00 once
    • 100 Concurrent Users
    • 1GB Database Space
    • Cloud Authoritative Hosting
    • 150 msg/sec per scene
    • Over-usage NOT included
    • 24/7 email support
  • 500 CCU

    $ 49.00 monthly
    • 500 Concurrent Users
    • 2GB Database Space
    • Cloud Authoritative Hosting
    • 150 msg/sec per scene
    • Over-usage included
    • 24/7 email support
  • 1000 CCU

    $ 99.00 monthly
    • 1000 Concurrent Users
    • 3GB Database Space
    • Cloud Authoritative Hosting
    • 150 msg/sec per scene
    • Over-usage included
    • 24/7 email support
  • 5000+ CCU

    $ 120.00 monthly
    • for every 1K CCU above 5000
    • Ask us for DB space
    • Ask us for special service
    • Ask for msgs/sec limit
    • Over-usage included
    • 24/7 support

Concurrent Users (CCU)

The number of users that are allowed to connect simultaneously to your game defines the CCU count.

Database Space

The amount of Database Storage that your application is allowed to use on server side.

Cloud Authoritative Hosting

Your Server Side Game Logic will run simultaneously with other games on our cloud.

Messages Per Second Per Game Scene

The sum of messages your application sends to GCC plus those that are deliver to your players. Up to 150 messages per second and game scene are accepted.

Over-usage

Your game can exceed CCU limit and upgrade later, so your users won't lose service. Games that exceed limits for more than 72 hours will be limited to current package's CCU.

Good for casual games

Puzzle, Racers, Sports, Strategy, Turnbased, Casino & Slot require a reliable networking traffic and a secure scalable service.

More Questions?

Our Support Service is always here to help you running the Best Games! Need Technical Assistance? - Ask now!

  • Unlimited CCU

    $ 2500.00 once
    • Unlimited Concurrent Users
    • Database of your choice
    • Full control admin panel
    • Unlimited msg/sec per app/server
    • Customizable security
    • 24/7 email support

Concurrent Users (CCU)

The number of users that are allowed to connect simultaneously to your game defines the CCU count.

Database Storage

Connect to you favourite database type and store vital data for your games and players.

Full control admin panel

Manage your game and server instances. Control games' state and versions.

Unlimited messages per second

Use GCC AAA for any kind of game you can imagine. From FPS to any kind of MMO.

System Requirements

GCC AAA runs on 64-bit Microsoft Windows OS with .Net 4.5 and above. Postgres DB engine 9.1 and above is required.

Customizable Security

Create your own ban rules to prevent suspicious players.

More Questions?

Our Support Service is always here to help you running the Best Games! Need Technical Assistance? - Ask now!

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